W

Wall Wart
A colloquialism used to describe the type of external power supply where the transformer, and sometimes other components, are located in a box that houses the connector that plugs into the electrical outlet. These types of power supplies have seen wide spread use in the last ten or so years due to their low cost, ease of manufacture, versatility, and sonic improvements; equipment with external power supplies are usually quieter (all other things being equal) than equipment with internal supplies. A company who builds many devices which do not require a lot of power to operate may be able to use one generic power supply for each of them, which greatly reduces the cost of the development for each device. Since only the device which connects to a wall outlet must be UL approved (see WFTD archive UL), each new device that a manufacturer develops does not have to go through the time and expense of getting UL approval.

Many consumers do not like these types of power supplies, however, because the size and weight of the box that plugs into the electrical outlet can be cumbersome. They are large enough that one of these supplies usually will cover two or more outlets on a typical power strip, and heavy enough that when plugged in to a wall (or vertically positioned power strip) they can fall out very easily. Many manufacturers are now aware of the public's disdain for wall warts and have been making more of an effort to include the power supply inside of their equipment, which allows a standard power cord to be used. If cost or other factors do not allow for internal power supplies manufacturers have been leaning towards "lump-in-the-line" supplies, where the transformer box is half way between the electrical plug and the connector to the equipment. This solves most of the problems of external power supplies while retaining most of the advantages of them.

Watt
A metric unit of power defined as one Joule per second. The Joule is a unit of energy, so power equates to the rate of energy transfer, or the rate of doing work. Named after James Watt, the developer of the practical steam engine, the watt has become a common term in audio as used to describe the power handling capabilities and/or requirements of speakers, and the power delivery capabilities of amplifiers. Milliwatts (1/1000 of a watt) are often used to describe energy usage in low power electrical circuits.
Wave File
The format for computer system audio files defined by Microsoft for use with Windows. Wave files are indicated by a .wav suffix in the file name and are often spelled wav (instead of wave) in writing. The .wav file format is an expandable format which supports multiple data formats and compression schemes. Wav files are pretty much the de facto standard for serious audio work on the PC Windows platform.
Waveform
The waveform of a signal is a graph of its instantaneous voltages versus time. In audio, for example, we are always dealing with periodic waveforms that make up what we hear. These periodic waveforms can be plotted on a graph and will show up as some type of squiggly (how's that for a word?) line. From left to right is time (usually a very short slice of time) and from top to bottom is the amplitude of the sound (or relative voltage) at those instants in time. The familiar sine wave is an example of this.

Waveforms, or Waves (a Wave File, for example) are also the names sometimes given to samples or snippets of sound that are used in various electronic sound generating or playing instruments. The usage of the word comes from the definition above and has become commonplace in the modern day era of audio production where one is often looking at waveforms on a computer screen while editing sounds.

Wavelength
Denoted by the Greek lower-case lambda symbol (l), the distance between one peak or crest of a sine wave and the next corresponding peak or crest. The wavelength of any frequency may be found by dividing the speed of sound (approximately 1100 feet (or 34 meters) per second at sea level) by the frequency. Thus the wavelength of a 60hz sine wave would be approximately 18.3 feet. Knowing wavelengths of sounds is very important when designing or working with acoustic spaces such as studios, control rooms, and speaker enclosures.
Wavetable Synthesis
A method of sound synthesis in which waveforms are generated by loading their characteristics from a special set of parameters stored in a lookup table in computer memory. Advanced wavetable synthesizers are able to crossfade between different waveforms while notes are sounding, which can produce very complex sounds. The resulting complex waveforms are often further modified by other filtering techniques and envelope generators.
Weighting
Often times when laboratory measurements are taken of audio gear, the literal, "true" figures obtained do not reflect the anomalies introduced by human perception. In these cases, the specs obtained may be mathematically modified, or "weighted" to take into account the way our ears work. A good example is "A-weighting", a curve applied to sound pressure levels to more accurately reflect our loudness perception. Other types of weighting compensate for the ear's frequency response, etc.
White Book
The spec for Video CD, the White Book (not to be confused with the White album) was developed by JVC, Matsushita, Philips, and Sony. Video CD has never taken off as a major CD format.
White Noise
Random noise with equal energy per frequency is called white noise. It tends to sound very bright and "hissy" due to our ears frequency response curve. (Each ascending octave contains twice as many frequencies as the next lower one, so there is a significant "build up" of energy in the higher octaves.)
Wild Time Code
A phrase used to describe time code that is not resolved to any known reference. It is time code that is just running (or recorded) at whatever rate the time code generator happens to be putting out. This often becomes an issue when someone stripes time code to a video tape without resolving it to the frame rate of the video. The time code will drift relative to video such that it can become impossible to later sync audio material recorded to the working video dub (and its wild time code) to the master video tape.
Word Clock
Digital data is comprised of "bits" (see WFTD "Bit") which are organized into "words" representing sample values. Word clock is a synchronizing signal based on the sample rate or the speed with which sample words are sent over a digital connection. Word clock is used by the receiving digital device to decipher where in the data stream each sample word ends, as well as whether the word belongs to the right or left channel (in a stereo signal).

When transmitting digital audio signals from one piece of gear to another, it is therefore important that their clocks be synchronized (i.e. the receiving device is made to "slave" its clock to the transmitting device's internal clock, or the whole system is locked to an external house sync signal or master clock), otherwise the sample words in the data stream will not be "lined up" correctly in the receiving device, possibly causing clicks, pops and other audio degradations.

WORM
Another acronym. This one stands for Write Once, Read Many, and is a short name for CD recordable drives and media. The name is fairly self explanatory, you may write only once to this type of media, but read from it many, many times. More recently the abbreviation CD-R (CD Recordable) has been used in place of the WORM acronym, presumably to make the technology more easily understood, and thus marketable, to the masses.
Wow
Wow is a relatively slow variation in the frequency of reproduced sound caused by slow speed variations in records, tape recorders, etc. Pitch fluctuations of one or two per second are classified as wow, while faster variations are called flutter. In spec sheets wow is usually rated, along with flutter, as a percentage where the percentage is the percent of pitch deviation produced by these two phenomenon in the machine. In practice we have found wow and flutter specs to be more of a ballpark or relative measure. Machines can behave very differently depending upon the type of tape used or even environmental factors which can affect tape consistency. This is especially true with cassette type tapes where the tape shell's interaction with the tape is a huge variable. Wow and flutter are almost never an issue in digital recorders because tape speed has no direct bearing on the pitch of the audio playback or recording.
Wrap
Possibly a radio station specializing in rap music. In the domain of music equipment, specifically tape recorders, wrap is the angle made by the tape as it approaches and leaves the tape head. Wrap is actually a measure of the distance along the face of the head where tape makes contact. This distance has an effect on the low frequency response of the playback head.