- Cache
RAM
- Most of the
RAM (Random Access Memory) that computers use is inexpensive dynamic RAM.
In modern computers, dynamic RAM is actually too slow to keep up with the
bus speeds. To compensate for this, computers incorporate a small amount of
expensive Cache (or Static) RAM, which is fast enough to keep up with system
speeds (this is also called a Level 2 or L2 cache). All modern CPUs have a
small cache built into the chip itself (8-16k). External cache memory can
also be added to improve performance. PowerPC's require at least 256k per
CPU (or more). Pentium Pro chips have a built-in L2 (256 or 512k) cache that
runs at a full 200 MHz, greatly speeding performance. How much cache RAM you
should have depends on the amount of total RAM your computer has. Unless you
are running serious graphics systems, 256 or 512k should be fine. Increasing
to 1 Mb will only provide a minor performance improvement.
- Capacitor
- An electronic
component, also sometimes called a condenser. Capacitors, which come in many
shapes and sizes, basically do nothing more than store electrical voltage,
somewhat like a battery. They are comprised of two (or more) electrical conductors
(plates) separated by an insulator. Current
cannot flow "through" a capacitor without breaking it (by breaking down the
insulator). Thus they do not pass any DC, but do pass AC
in varying degrees by the charging and discharging of the two plates. In electrical
circuits their behavior in terms of the time it takes them to store and release
their voltage charge can be used in more ways than your credit card at the
mall. Their use can be as simple as removing a DC component from an AC signal
or short-term power for memory in electronic instruments, but they are also
used in very sophisticated audio and digital circuits (as control elements).
Capacitors are important ingredients in most EQ circuits, power supplies,
oscillators, clocks, filters,
and the list goes on and on. They are everywhere. A typical mixing board could
have hundreds or thousands of capacitors.
There has been
a great deal of eyebrow raising (an exercise much practiced in the audio
industry) about the relative merits of different types of capacitors used
in audio circuits. Many audiophiles hold that the quality of these components
can have a significant impact on the audio quality (especially long term)
of a device. This type of thing is one of many that may separate more expensive
equipment from the cheap stuff.
- Capstan
- In a tape recorder
the capstan is the rotating shaft that drives the tape past the heads. Usually
the tape is squeezed between the capstan and a rubber wheel known as the pinch
roller. The capstan is what controls the speed of the tape and is usually
attached to a "flywheel" so that a smooth and consistent tape speed is maintained.
Interestingly
(or maybe not), the tape speed is not always equal to the surface speed
of the capstan as one would expect. A phenomenon known as "belting" can
cause tape to be moving faster than the capstan turns, especially with small
diameter capstans. Also, thick tape will move slightly faster than thin
tape. This means that a very slight, but audible, rise in pitch occurs whenever
a spliced (therefore thicker) piece of tape moves over the capstan.
- Cardioid
- A microphone
polar (pickup) pattern. Characterized by strong sensitivity to audio from
the front of the mic, good sensitivity on the sides (at 90 degrees, 6 dB less
than the front), and good rejection of sound from the rear, the cardioid pattern
can almost be visualized as a "heart-shaped" pattern (hence its name).
The ability
to reject sound from the rear makes cardioid patterns very useful in multi-miking
situations, and where it is not desirable to capture a large amount of room
ambience. Popular in both studio and live use (where rear rejection cuts
down on feedback and ambient noise), cardioid mics are used for a very high
percentage of microphone applications.
Keep in mind
that like all non-omnidirectional mics, cardioid mics will exhibit pronounced
proximity effect (see WFTD archives, "Proximity
Effect").
- Cart
Machine
- Broadcasters'
slang for "Tape Cartridge Machine," which is a playback machine that uses
endless loops of tape in plastic cartridges. Commercials and announcements
have historically been recorded on "carts," and some of the playback machines
can handle a dozen or so of them, something like a record changer. Nowadays
there are various forms of digital technology taking the place of these old
machines, but many are still in service.
- CD-RW
- Stands for CD
rewritable, the latest incarnation of CD writing technology. CDRW is pretty
much like regular WORM (see WFTD archive WORM)
CD writers except the media can be overwritten with new data.
CD-RW technology
supports a variety of recording modes (disc at once, track at once, multisession,
linked multisession, and packet writing). It also supports disc formats
such as Red Book (CD audio), Yellow
Book (CD-ROM, CD-XA), Green Book (CD-i),
Blue Book (enhanced CD, CD Extra), White Book
(Video CD), Orange Book Parts II and III
(CD-RW), CD-ROM XA (Photo CD), mixed mode, hybrid, and bootable discs.
- Cent
- In musical terms
a cent is 1/100 of a semitone. Cents are
a common and convenient way of describing very small increments of pitch in
musical terms. Keep in mind that the relationship between frequency and pitch
is not linear so describing small pitch
differences or changes in terms of frequency can be very confusing.
- Channel
Separation
- The crosstalk,
or bleed of audio signals from one channel to another. The amount of channel
separation is inversely related to the item's crosstalk spec; i.e. a low crosstalk
spec indicates high channel separation.
- Chorus
- In musical terms
a chorus is: A) a composition in four or more parts written for a large number
of singers. B) A refrain in which an audience joins a soloist in a song. C)
A repeat of the opening statement of a popular song played by the whole group.
D) A solo section based on the main melody of a popular song and played by
a member of the group. E) A body of singers who perform choral compositions.
F) A body of vocalists and dancers who support the soloists and leading performers
in operas, musical comedies, and revues.
In the technology
discourse a chorus is also an effect that modifies the sound of a single
instrument to simulate a group of the same instruments. The subjective effect
of a real chorus is caused by the fact that each of the sounds being mixed
together have different frequencies and/or
timbres. The mixture becomes extremely
complex as the relative phases of the
signals cause partial cancellation and reinforcement over a broad frequency
spectrum.
The synthetic
chorus effect was first obtained by subjecting the sound to a series of
very short time delays and mixing them. The delays were then modulated
to increase the uncertainty of the combined pitch. This "time based" method
takes quite a few delays to achieve a good, rich effect. More recently pitched
based chorusing has been introduced, which is sometimes more convincing
as a true chorus. These units work by splitting the signal into many frequency
bands and then randomly varying the phase and amplitude
of each before recombining them. Both methods are valid and can produce
good results, but there is often a fundamental difference in the sound between
the two.
- Circumaural
- Used in reference
to headphones. "Around the ear". Circumaural headphones encircle the ear,
and provide a good seal. Typically, circumaural phones use a "closed" design,
and provide good audio isolation.
- Class
A
- A type of amplifier
design. When an amplifier's stage devices are passing current at all times,
including when the amplifier is at idle (no music playing), whether the amplifier
is single ended or push-pull, the amplifier
is said to be biased in Class A. Because
the current is flowing at all times, an input signal causes the current to
be immediately diverted to the speakers, and therefore, the sound is very
"fast". In the case of a push-pull amplifier, there is also less crossover
distortion when the signal passes from the positive to the negative or negative
to positive, since each side of the push-pull section is already "on". If
all stages of the amplifier are biased in Class A, and the amplifier operates
in Class A to full output (enough current flowing at idle that could be required
for full output), it is said to be a "Pure Class A" amplifier. Pure Class
A designs are understandably expensive to build and are usually only found
in high-end audiophile equipment.
- Class
AB
- A class of amplifier
output design. As its name implies, it is sort of a combination of Class A
and Class B operation. If an amplifier operates in Class A for only a portion
of its output, and has to turn on additional current in the devices for the
remainder of its output, it is said to operate in Class AB. Most amplifiers
are in this category, and are said to be Class A/B amplifiers, since they
operate in two classes. In class AB and B, the amplifier is slower than in
Class A because there is a finite time between the application of the input
signal and when the devices are turned on to produce a flow of current to
the speakers. However, Class AB and Class B are more efficient than Class
A and do not require such large power supplies.
- Class
B
- A type of amplifier
design. Class B differs from Class A in that there is no current flowing when
the output devices are at idle, and as a result, they have to turn on from
a zero current state when signal is present. In a push
pull Class B design the output devices would each produce half of the
audio waveform (one set for the positive half, and another for the negative
half) and would not have any current flow when the other half is operating.
Class B designs tend to have a slower slew rate
and more crossover distortion but are less expensive and require less robust
power supplies.
- Clipping
- A specific type
of distortion. If a signal is passed through an electronic device which cannot
accommodate its maximum voltage or current requirements, the waveform of the
signal is sometimes said to be clipped, because it looks on a scope like its
peaks have been clipped off by a pair of scissors. A clipped waveform contains
a great deal of harmonic distortion (see WFTD archive harmonic
distortion) and often sounds very rough and harsh. Clipping is what typically
happens when an audio amplifier output is overloaded or its input over driven.
Interestingly,
light to moderate clipping does not usually reduce the intelligibility of
some signals, especially speech. In fact, it has been shown that clipped
speech is easier to understand than normal speech in noisy environments.
A probable reason for this is the increased high frequency content that
accompanies this type of distortion, which can make a signal stand out more
among other sounds and noises. Aphex and some other companies have
been using this principle for years in their "exciter" type products. By
adding the right amount of distortion at the right frequencies a signal
will sound almost clearer and more distinct amidst other sounds, thus standing
out more in a mix.
- Clock
- A timing source.
In digital audio or video a clock serves as a timing reference for a system.
Everything in digital audio and video is related to a clock. There are specified
numbers of operations per period of time and they all must be carried out
at a consistent speed in order for the device to work properly. In digital
audio the relevant clock is the sample rate,
or word clock of the audio (44.1 kHz, 48kHz,
etc). In video it may be the frame rate
of the video, or the field rate, or some other video specific rate. The clock
or timing of information is an ongoing issue when synchronizing
systems with each other.
- CMRR
- Abbreviation
for Common Mode Rejection Ratio. In lines there is always a positive signal
on one cable and a negative or opposite polarity
signal on the other. The idea is that anything common to both wires will eventually
get canceled at the receiving end (as noted in WFTD Balanced). The degree
of cancellation at the receiving end, however, is dependent upon a number
of factors relating to the integrity of the circuit involved. CMRR is a spec
that defines to what degree common signals are canceled at the input of a
balanced system.
- Coincident
- In audio terms,
coincident is normally used in the context of stereo microphone pairs. The
idea is to get the capsules of the two mics as close together as possible
to minimize phase problems in the final recording. Often the mics are directional
(i.e. cardioid) and are "stacked" one atop the other, commonly at an
angle of 90 degrees. Another coincident miking approach is called "MS" or
"Mid-Side". Here a bi-directional (figure 8) and cardioid mic are placed
close together. By combining the outputs of the two mics in varying amounts,
the apparent width of the stereo field can be changed.
- Comb
Filter
- A comb filter
is a filter that has a series of very deep
notches in its frequency response with the
spacing of all of the notches at multiples of the frequency of the lowest
notch (they are all harmonically related). It got its name from looking like
a comb when plotted on a frequency response graph. Comb filters are produced
when a signal is time delayed and added back to itself. Some frequencies will
cancel and others will be reinforced, which can dramatically change the tonal
color of the sound. In practice this is common problem that occurs when a
stereo mix is collapsed to mono because many stereo effects, such as chorus
and flanging, achieve their stereo imaging by using some form of the Haas
effect. A static comb filter will make its audio sound kind of hollow
or "phasey" depending upon how severe it is. Add some modulation
and you have a flanger. Comb filtering is one of the main ingredients in the
distinctive sound of a jet aircraft passing overhead. The difference in the
time arrival to your ears of the direct sound versus the sound reflected off
of the ground causes various frequencies to be cancelled or reinforced. As
the plane moves these distances are all changing, thus causing the coloration
of the sound to change. Again, it's the same principle used in a flanger.
- Companding
- A type of noise
reduction used in audio equipment, a compander circuit is a combination of
a COMPressor and an exPANDer. The signal is compressed before recording it
to tape (which maximizes the signal to noise ratio), then expanded as the
tape is played back. As the signal is expanded, tape noise tends to be "pushed
down," resulting in a quieter signal.
- Compressor
- A compressor
is a device that reduces the dynamic range of an audio signal. First a threshold
is established. When the audio signal is louder than this threshold, its gain
is reduced. The amount of gain reduction applied depends on the compression
ratio setting. For example, with a 2:1 ratio, for every 2 decibels the input
signal increases, the output is allowed to increase only 1 decibel. A variety
of other parameters in the compressor will also affect its performance processing
specific signals; attack time, release time and others are very important.
There are a
variety of uses and applications for compressors, the most obvious one being
to control the dynamic range of a live performance so that it will fit into
the fairly narrow dynamic range of recorders, etc. Other applications include
making a signal's average level higher, increasing the apparent sustain
on a guitar, evening out a vocal or bass guitar performance, fattening up
sounds, and on and on. The list of possibilities is extensive!
- Condenser
Microphone
- The condenser
microphone is a very simple mechanical system, with almost no moving parts
compared to other microphone designs. It is also one of the oldest microphone
types, dating back to the early 1900's. It is simply a thin stretched conductive
diaphragm held close to a
metal disk called a backplate. This arrangement basically produces a capacitor,
and is given its electric charge by an external voltage
source. This source is often phantom
power, but in many cases condenser mics have dedicated power supply units.
When sound pressure acts on the diaphragm it vibrates slightly in response
to the waveform. This causes
the capacitance to vary in a like manner, which causes a variance in its output
voltage. This voltage variation is the signal output of the microphone. There
are many different types of condenser microphones, but they are all based
on these basic principles.
- Constant
Q
- On most graphic
equalizers, changing the gain of a frequency band also changes the Q or bandwidth
of that band. (As the slider is pushed up, the width of the band affected
becomes wider. This also increases the overlap between adjacent frequency
bands). On an EQ with Constant Q, the bandwidth remains constant no matter
how far the gain is boosted or cut. This allows the EQ's effect to remain
more predictable and controllable as there is less interaction between adjacent
bands.
- Continuous
Controller
- In MIDI terms,
a continuous controller (CC) is a MIDI message capable of transmitting a range
of values, usually 0-127. The MIDI Spec makes 128 different continuous controllers
available for each MIDI channel, although some of these have been pre-assigned
to other functions. CC's are commonly used for things like MIDI controlling
volume (#7), pan (#10), data slider position (#6), mod wheel (#1) and other
variable parameters.
Use of continuous
controllers in performance and sequencing can be a major factor in adding
life to MIDI music - but beware, over-use of CC messages can result in MIDI
log-jam, where the amount of data being sent is more than the bandwidth
of MIDI can support. (Most sequencers support commands for "thinning" CC
data if this becomes an issue)
Interestingly,
pitchbend is technically NOT a continuous controller. Because of the greater
resolution wide bends require (to prevent "stair-stepping"), pitchbend has
been assigned its own dedicated MIDI message type...
- Coupling
- In electronics,
coupling refers to ways of connecting circuits or subsystems to one another.
For example, gain stages of
an amplifier may be directly coupled or may have capacitors
or transformers in line. The
capacitors and transformers eliminate a direct connection, but still provide
coupling that allows the signal to be transmitted from one stage to the next.
There are many different types of electronic coupling.
- CPU
- Abbreviation
for Central Processing Unit. The chip on a computer's motherboard which ultimately
controls all the activity of the computer. Standard Macs have a 680x0 chip
(x = 0, 2, 3, or 4) manufactured by Motorola. PowerPC Macintoshes use
a new RISC (Reduced Instruction Set Computing) chip designed by a conglomerate
of computer hardware manufactures, including Apple, IBM, and Motorola. Most
IBM compatible computes use a chip based on Intel's X86 architecture.
These days most electronic instruments (keyboards, drum machines, etc.) and
digital tape machines have a CPU which controls all of the functions of the
machine.
- Critical
Distance
- When dealing
with acoustics, critical distance is the point at which the volume of a sound
source is equal to the volume of reflections from that source off of other
surfaces. Control of the volume and timing of these reflections is an important
part of creating an accurate listening environment.
- Crossfade
- A technique
commonly used in editing audio. One sound is faded out as another fades in,
allowing for a smooth transition between the two. Crossfading is also common
in samplers, where it is used to smooth loop transitions (crossfade looping),
and sound design to create hybrid sounds (one sound morphing or turning
into another). While we often think of this as a digital process, audio
engineers have been using two channel faders on a mixing console to crossfade
between two signals or tracks for many years.
- Crossover
Distortion
- A type of distortion
pertaining to anomalies that occur when a sound "crosses over" from the positive
portion of its waveform to the negative portion in audio circuits. It is most
widely known as a phenomenon of push-pull
amplifier designs where separate banks of output devices handle each half
of the waveform. There is a region near zero where the signal is transferred
from one to the other that, if not done smoothly, can produce a discontinuity
in the audio that sounds a bit like harmonic
distortion. Since this distortion is at a constant level it is much more
obvious at low levels. As such crossover distortion is most thought of as
a problem only with low-level signals. Digital converters are also sometimes
plagued with this problem, though for different reasons. In digital it is
more a manifestation of quantization error
at low bit depths (volumes).
- Crosstalk
- In multi-channel
audio systems, crosstalk is signal bleeding or leaking from one channel to
another. Mixers, tape recorders, and many other pieces of gear are all susceptible
to this problem. In most modern gear, crosstalk is not a major concern, but
be aware that older gear can have significant amounts of bleed between channels!
- Current
- A term used
in speaking about electricity or electrical concerns. In electrical and electronic
circuits, the signal consists of electric currents. These are the flow of
electricity produced by an electrical charge (voltage).
Technically, it is actually the flow of the charge, but we'll deal with that
later. Current flow is measured in amperage.
- Cutoff
Frequency
- In a filter,
the cutoff frequency is the point where the response is 3 dB down in amplitude
from the level of the passband. Beyond the cutoff frequency, the filter will
attenuate all other frequencies, depending on the design of the filter. On
a sweepable shelving EQ or filter, what you are "sweeping" (or changing) is
the cutoff frequency. To our ears, this changes the point at which the filter
is operating.